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Ray intersection with plane

We are using ray-tracing to create an image of a plane that's defined by the equation, 4x+y+3z50=04x + y + 3z - 50 = 0.
We draw a ray from the camera at coordinate (0,0,0)(0, 0, 0), through a pixel at coordinate (2,6,2)(2, 6, 2) and find that it intersects with the plane at point II.
What are the coordinates of II? ((
,
,
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